Oran Knight 35.1 – Names and Glossary

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PS3: This chapter is more of an intermission chapter before the next arc of the story. It clears up certain the most important part of the novel which is the Troop Type. The closest to this that I can think of (since I’m still learning about military by my own) is something similar to the Valkyria Chronicle game.

 

 

 

Names and Glossary

(Thank you for reading at bayabuscotranslation.com)

Here is a dictionary of the main characters and terms that have appeared up to this point. For reference, please take a look.

 

 

[Troop Types]

 

Sniper (Sniper) / 狙撃手(スナイパー)

A troop type suitable for targeting enemies from a long distance. Its long barrel makes it unsuitable for shooting while moving.

 

Scout (Scout) / 偵察兵 (スカウト)

A troop type mainly focused on reconnaissance on the battlefield. Specializing in movement, it carries two short guns and has little offensive power. It may also perform various activities away from the battlefield as rear support.

 

Shooter (Shooter) / 銃撃兵 (シューター)

The main force on the front lines. Equipped with a gun capable of rapid fire to some extent, it provides the most powerful firepower in close combat. However, it has concerns regarding defensive capabilities and average mobility.

 

Knight (Ritter) / 騎士(リッター)

A troop type that only nobles can become. Essentially a rear commander, with little offensive power. It carries a short gun and follows the rule of wearing a sword as a mark of knightly pride.

 

Heavy Trooper (Armor) / 重装兵 (アーマー)

A troop type specialized in defense. The shield carried by an Armor opens to three times its size when deployed. This prevents penetration by bullets from classes like Shooters. However, it is weak against Lancers’ attacks and can be blown away if struck directly. It has no offensive power and very low mobility.

 

Spearman (Lancer) / 槍撃兵 (ランサー)  

A troop type named for its spear-like weapon. Simply put, it is a handheld bazooka with exceptional destructive power. However, it is difficult to handle and disadvantageous in close combat. Additionally, it tends to run out of magic and ammunition easily.

 

Raider (Commander) / 遊撃兵 (コマンダー)

A troop type with firepower second only to Shooters and mobility second only to Scouts, capable of maneuvering across the battlefield. There is no clear distinction from Shooters, but Shooters with high reconnaissance abilities are part of this type.

 

Engineer (Tech) / 工作兵 (テクト)

Non-combatants who handle weapon repairs, simple medical treatments, base fortifications, and trap creation. They are crucial to a wide range of activities. Since they always carry a box of tools, their mobility is not to be expected. It is said that having or not having a Tech can double the breadth of combat capabilities.

 

Combat Medic (Medica) / 衛生兵 (メディカ)

A troop type capable of providing full-scale medical treatment on the battlefield. Their numbers are very small.

 

Artilleryman (Gunner) / 砲兵 (ガンナー)

A troop type currently in trial operation. It can fire large magic shells but has no mobility.

 

 

[Team]

 

(Team Name) Catrap

1st Year Class C, Team B. The team name of Lux and others. Named by Frank the Engineer (Tech), derived from a combination of “Cat” and “Trap”.

 

(Team Name) Earl Crush

1st Year Class C, Team A. The team led by Saxon. Highly ambitious.

 

(Team Name) Blue Shell

1st Year Class C, Team C. The team led by Rona. Many calm members.

 

(Team Name) Team Gentis

2nd Year Class C, led by Zess.

 

 

[Catrap]

 

Fort Lux

The protagonist of this work. He made a living through hunting in a village in the south and lived quietly with his younger sister until he was discovered by Rita and admitted to the academy. 16 years old. Birthday in December. 1-C, seat number 28. Troop type is Sniper.

He uses a sniper rifle (Counter) inherited from his grandfather. He has a natural talent for sniping. His shooting ability is supported by his excellent core stability, allowing him to reliably hit targets even in unstable positions. He keeps his gray hair long but is considering cutting it recently.

 

Murial Heinz

Lux’s best friend. Troop type is Shooter. 16 years old. 1-C.
He has a very sociable personality and quickly befriends everyone he meets. He is active and eager to dive into things he is interested in. He also has excellent leadership skills, and one of the organizers of Catrap. He and Maria are central in planning the team’s strategies. He’s not stupid but tends to stay up late and does not pay much attention in class, so his academic performance is not very good. As a Shooter, his abilities are average for a first-year student. He lives in the dorm.

 

Mitta Sonia

A member of Catrap. A cute girl with chestnut hair. 16 years old. Troop type is Scout. 1-C, seat number 17. Once, Rita, a Scout, protected her family’s home from land-grabbing thugs, leading Sonia to have a strong admiration for Rita and join the academy. Therefore, her troop type is also Scout. Generally a sensible person. Lives in the dorm.

 

Glass Rick

The oldest member of the team at 24 years old. Troop type is Armor. 1-C, seat number 13.
Originally from a northern town, he was a blacksmith but was displaced by war and ended up here. He struggled to find stable employment before enrolling in the academy. He has experience helping in a diner during his travels and is skilled at cooking. He is married, rents a house in Rodon and commutes from there. His trademark is his beard, which is on the edge of being stylish but also scruffy.

 

Falaunte Bell Maria

The youngest member of the team at 12 years old. A sheltered daughter of the long-established Bell Household of the duchy. She was sent to the academy due to family circumstances.
1-C, seat number 2. Quiet personality and likes animals. Troop type is Knight (Ritter). She has almost zero direct combat power but quickly deduces the location of culprits who have bullied cats from angles, demonstrating fast thinking and high spatial awareness. Recently, she has started to assert herself more. She rents a house in Rodon and lives with her butlers.

 

Gloria Ratt

1-C, seat number 11. 17 years old. Troop type is Spearman (Lancer). The eldest son of five siblings. He lacks speed but boasts top-class endurance. He had no shooting sense but has become quite stable with bazooka shooting taught by Lux.  He is the most laid-back member of the team but occasionally makes sharp observations. He loves sweet snacks but only eats them. He lives in the dorm.

 

Flyby Hana

1-C, seat number 14. 18 years old. She is from Rodon, so she commutes from home.
Troop type is Raider (Commander). Her grandmother is from a distant island nation, and she grew up hearing bedtime stories about the strongest troop type, ninja, and has a strong admiration for ninjas. This influence has affected her speech pattern. Due to the ninja influence, her ability to detect and conceal presence is exceptional, but her shooting ability is among the lower ranks of her year. She practices ninja training at night, so she often sleeps in the mornings and her academic performance is poor. Like Heinz, she has a lively personality.

 

Rancol Frank

1-C, seat number 20. 15 years old. A gun enthusiast who finds supreme joy in disassembling and reassembling guns. This passion led him to enroll in the academy. His knowledge of guns and manual dexterity are impressive, but his physical strength is below average, so he struggles daily with being An Engineer (Tech), a troop type that requires carrying a toolbox. The most pragmatic member of the team, he remains unfazed by strange things. He sometimes speaks bluntly even to older individuals. He lives in the dorm.

 

 

[1-C Classmates]

 

Saxon

Seat number 1. 16 years old. A young nobleman from a prominent family in the duchy, determined to graduate with excellent results. He finds Catrap’s apparent lack of enthusiasm somewhat frustrating. Additionally, he harbors a rivalry with the prominent Lux but maintains a sense of decorum, making verbal challenges without physical confrontation. He actually fond of sweets. He is one of regular customers at Todd’s store.

 

Roy

Seat number 3. 17 years old. A middle-ranking nobleman’s son. Calm and composed, he is notably mature among his peers in the class. Saxon also respects Roy, and he is trusted by the reclusive Sniper Legg, another member of his team. He has a subtle charisma. He sits behind Lux and occasionally interacts with him. His recent worry is that other students mistakenly perceive him as being in his twenties.

 

Legg

One of the three snipers in 1-C. Belongs to Roy’s team, Blue Shell. Seat number 9.
Extremely laid-back and avoids social interaction but is fond of Roy. Enjoys humming to himself in solitary places.

 

Bianca

One of the three snipers in 1-C. Belongs to Saxon’s team, Earl Crush. Seat number 21. She admires her senior in the same troop type, Kinder Via Lavitomivia (Lamie), she refers to her as “Lamie-neesan”. She had a one-on-one duel with Lux and lost without being able to put up much of a fight. After that, she identifies Lux as a rival and often challenges him. She comes from a military family, with a brother also attending the academy.

 

 

[Other Academy Students]

 

Kinder Via Lavitomivia

3rd Year. Troop type is Sniper, with top-class skills in the academy. 19 years old. Commonly known as Lamie. She is the head of the Sniper Club. Despite being a noble from the Via Household, her deep love for sniper rifles led her to choose the Sniper troop type, making her a collector rather than a traditional noble. She prefers salty foods over sweets.

 

Ded Saras

3rd Year. Troop type is Sniper. Vice head of the Sniper Club. Her skills are considered among the top three in the academy. She typically maintains a cheerful demeanor but can appear somewhat intimidating when serious. Recently troubled by a feeling that Bianca might see him as an enemy.

 

Reager

Rumored to be among the top three snipers in the academy.

 

Zess
2-C’s Knight (Ritter). Comes from the Som Household, a middle-ranking noble household. He is currently detained due to theft of reserve rifles from the Sniper Club and actions unbecoming of a noble (such as bullying cats). Expulsion is inevitable, and he is awaiting a court-martial.

 

 

[Other Related Individuals]

 

Zalard Rita

A famous Scout on the front lines and a master of concealment. She is highly skilled in other areas as well, making her a popular figure sought after by various departments. Attractive and fond of alcohol; she drinks nearly all the time unless working. Even during work nights, she drinks if the opportunity arises.

She was previously a part-time instructor at the academy but found that she preferred being on the move for tasks like talent scouting, so she was often away from the academy. When she recruited Lux, she ended up taking care of Lux’s sister due to circumstances, so she decided to stay at the academy for a while. Despite not being there often, she is popular among students due to her appearance and behavior.

 

Fort Noris

Lux’s younger sister. Due to a rare condition called magic power circulation failure, she frequently fell ill in the southern village, but after the diagnosis in Rodon, her health has been steadily improving. She is currently staying with Rita and manages the household duties, as Rita is almost incapable of doing them. Rita is very grateful for her help, and their relationship is good. According to Lux, she is quite intelligent.

 

Lulu

A friend of Rita and a faculty member at the academy. Troop type is Raider (Commander), and her demeanor reflects that of a seasoned warrior. She is recognized as a capable fighter even by Rita. Her personality is bold and free-spirited, but she is not very strong with alcohol.

 

Fol Kaisenbach

1-C’s homeroom instructor. Although his troop type is Spearmen (Lancer), homeroom instructors are usually former soldiers who can no longer fight on the front lines due to injuries, so it is assumed that Fol cannot participate in front-line battles for some reason. He always appears to be somewhat bothered. His home is quite orderly and well-kept.

 

Rinkert

An elderly woman living in a Western-style mansion, a remnant from when the academy grounds were once the residence of the duchess’s brother. Military personnel.

 

Duke Lengrad

The current Princess’s grandfather and the younger brother of the previous generation’s Princess. After losing his only daughter and having no successor, he donated his estate to the military. This later became the foundation of the Oran Knight Military Academy.

 

 

[Other Names]

 

Principality of Rozan

The country where Lux and the others live. Located in the southern part of the continent, it has a relatively mild climate. Snowfall is rare even in winter.

 

Principality of Solar
A principality located to the north of Rozan. Currently at war with Rozan. The three principalities, including Rozan and another one, were originally one nation, which was divided into three by brothers. Hence, this war is referred to as the “Sibling Feud War”.

 

Rodon

The largest and most prosperous city in the northern part of Principality of Rozan. It once housed the vast estate of Duke Lengrad in the center.

 

Oran Knight Military Academy

A military academy built on the site of Duke Lengrad’s estate. It is affiliated with the military and focuses on training soldiers as well as researching the latest military technologies.

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